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DATA40230: Digital Humanities: Practice and Theory

It is possible that changes to modules or programmes might need to be made during the academic year, in response to the impact of Covid-19 and/or any further changes in public health advice.

Type Tied
Level 4
Credits 30
Availability Available in 2024/2025
Module Cap None.
Location Durham
Department Natural Sciences

Prerequisites

  • None

Corequisites

  • None

Excluded Combinations of Modules

  • None

Aims

  • To introduce students to contemporary debates on the future of the humanities in an increasingly digital world.
  • To introduce students to the most important technical tools for representing and manipulating cultural artefacts in digital form.
  • To introduce students to theoretically informed contemporary practice within various domains of Digital Humanities.
  • To enable students to apply cutting-edge theoretical frameworks and technical tools to practical problems in Digital Humanities.
  • To enable students to critique the claims made by advocates of digital approaches to the Humanities.
  • To enable students to critique the ideological basis of digital culture and associated issues of ethics and bias.
  • To provide students with the knowledge and skills required to create a digital resource and reflect and write about it critically under the guidance of members of staff.

Content

  • A sample of the topics covered in the practical part of the module may include:
  • How computers represent information; licensing of data and code.
  • Representing text, images, audio, video; codecs and compression; Unicode.
  • Manipulating unstructured text: basic regular expressions.
  • Advanced regular expressions in Python.
  • Markup and schemata: HTML, XML, TEI.
  • XML- and HTML-related technologies: CSS, XPATH, DOM.
  • Manipulating structured text: parsing XML with Python.
  • Semantic web; digital ontology; JSON.
  • Natural Language Processing and literary stylometry with R and Python
  • Deep Learning and vector space representations of language.
  • LSTMs, Transformers and AI-generated text; neural machine translation.
  • Analysing artistic style with RNNs and neural style transfer.
  • A sample of the topics covered in the theoretical part of the module may include:
  • The uses of distant reading.
  • Quantitative critiques of the canon.
  • The future of the book and user-centred design for DH projects.
  • The principles of digital editing of texts.
  • The curation of cultural artefacts in digital form.
  • Research data management and project management for DH.
  • The threats posed by the obsession with STEM to the contemporary humanities.
  • The reinvention of cultural studies for a digital age of consilience.

Learning Outcomes

Subject-specific Knowledge:

  • Students will be able to:
  • Understand the main positions of those advocating for and critiquing a greater use of technology in the humanities.
  • Understand a range of current applications of digital technology to the humanities, their affordances and limitations.
  • Understand how computers represent cultural artefacts as media.
  • Understand how to formulate and address key questions in the humanities by manipulating digital texts and media.
  • Know how to design and create a new DH resource and reflect critically upon its capabilities, limitations, biases and ethical implications.

Subject-specific Skills:

  • Students will be able to:
  • Actively critique digital culture in general and DH projects in particular.
  • Use standard digital tools and libraries to manipulate and query texts, images and other media.
  • Identify a problem in the humanities, formulate a research question and create a digital tool to answer it.
  • Identify and make use of relevant theoretical literature and technical tools, libraries and APIs.
  • Document the creation of that tool and reflect critically upon it in a clear and well-structured essay.

Key Skills:

  • Students will be able to:
  • Identify an interdisciplinary research problem in DH.
  • Locate the necessary theoretical and technical resources required to address the problem.
  • Create and document a useful digital tool.
  • Think clearly and independently about the intersection of humanistic and ethical questions and digital solutions.
  • Write in a clear and rigorous style.
  • Manage time efficiently.

Modes of Teaching, Learning and Assessment and how these contribute to the learning outcomes of the module

  • Each week the teaching will begin with a one-hour lecture in whcih the lecturer will present an overview of the theory for the week's topic.
  • This will be followed by a two-hour seminar in which the class will practice applying the new techniques that have been presented in the lecture.
  • There will also be a weekly surgery for raising questions and discussion of topics related to the current theme.

Teaching Methods and Learning Hours

ActivityNumberFrequencyDurationTotalMonitored
Lectures16Once per week (Term 1, weeks 1-4 and 6-9; Term 2, weeks 11-14 and 16-19)1 hour16 
Seminars16Once per week (Term 1, weeks 1-4 and 6-9; Term 2, weeks 11-14 and 16-19) 2 hours32 
Surgeries16Once per week (Term 1, weeks 1-4 and 6-9; Term 2, weeks 11-14 and 16-19)1 hour16 
Preparation, Exercises and Reading236 
Total300 

Summative Assessment

Component: ReportComponent Weighting: 100%
ElementLength / DurationElement WeightingResit Opportunity
Project report with code notebook3000 words (report length)100 

Formative Assessment

Students will submit a formative project at the beginning of term 2 and will receive feedback on it.

More information

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